| AI Wars Turbo Hyperfighting - View Summary |
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_________ AIW Turbo HF V0.1.6
/ _____/__ __ _____ _____ _____ _______ ___.__. \_____ \| | \/ \ / \\__ \\_ __ ( | | / | | | Y Y | Y Y \/ __ \| | \/\___ | /_______ |____/|__|_| |__|_| (____ |__| / ____| \/ \/ \/ \/ \/ ========================================================================= _____ _____ ____ ____ ____ _____ _____ _____ _____ __ __ ____ ____ _____ / _ / _ / / / _/ / __\ / _ / __/ ___/ | / _/ / / ___> | _ | _ \- -\- -| |--| __| | _ | __|___ | | | |--\- -|___ | \_____\__|__/|__| |__|\_____\_____/ \__|\_\_____<_____\_____\_____/|__|<_____/ Damage Ammo Fuel Score Team Score Author Clan __________________________________________________________________________________________________________________________________ 1st Place #02 Injected 0 60 9517 -1 -1 JADiS Terror Korps Testing 1st Place #01 Injected 0 30 2440 -1 -1 JADiS Terror Korps _____ _____ ____ ____ ___ _____ _____ _____ / ___/ __/ / /___/ _ / __/ ___> |___ | __\- -\- -| | | | |_ |___ | <_____\_____/|__| |__|\___\__|__\_____<_____/ __________________________________________________________________________________________________________________________________ Map File: maps/corners.mp2 Map Name: Corners Map Desciption: Testing traps etc with the old corners.map Battle Type: Melee Language: BASIC only IFF: No Strategy Node: Yes Repair Nodes: No Queen Game: No IT: No Domination: No King of the Hill: No Blood Mode: Yes Survivor Fuel Bonus: No Respawn: Yes Respawn Delay: 10 seconds Respawn Penalty: 0 points Random Location: No Upgrades: Flag Only Click Limit: 500 Map is: Public __ __ _____ _____ / \/ / _ / _ \ | \/ | _ | __/ \__ \__\__|__\__/ __________________________________________________________________________________________________________________________________ ############################################# #£ £# # # # # # # # * * # # #### #### # # #£ £# # # # # # # # # # # # # oooooooooo # # o* *o # # | o # # # o # # @ | o £ o # # 1 o # o 2 # # o # * o # # o o # # | o # # # o # # # o* *o # # oooooooooo # # # # # # # # # # # # #£ £# # # #### #### # # * * # # # # # # # #£ £# ############################################# _____ _____ ____ ____ ____ _____ __ __ ___ _____ __ __ ____ ___ _____ __ __ ____ _____ / _ / _ / / / _/ / __\ / | /___/ __/ | / _/ /___/ __/ | / / ___> | _ | _ \- -\- -| |--| __| | _ | | |_ | _ | |--| | |_ | _ \- -|___ | \_____\__|__/|__| |__|\_____\_____/ \__|__\___\_____\__|__\_____\___\_____\__|__/|__|<_____/ __________________________________________________________________________________________________________________________________ Click 0.0 Battle begins!!! Click 3.0 #02 Injected suffers 1 point rad damage Click 4.0 #02 Injected suffers 1 point rad damage Click 5.0 #02 Injected suffers 1 point rad damage Click 8.0 #02 Injected suffers 1 point rad damage Click 9.0 #02 Injected suffers 1 point rad damage Click 11.0 #02 Injected suffers 1 point rad damage Click 12.0 #02 Injected suffers 1 point rad damage Click 12.0 #02 Injected suffers 1 point rad damage Click 13.0 #02 Injected suffers 1 point rad damage Click 18.0 #02 Injected suffers 1 point rad damage Click 19.0 #02 Injected suffers 1 point rad damage Click 20.0 #02 Injected suffers 1 point rad damage Click 21.0 #02 Injected suffers 1 point rad damage Click 26.0 #02 Injected suffers 1 point rad damage Click 28.0 #02 Injected suffers 1 point rad damage Click 29.0 #02 Injected suffers 1 point rad damage Click 36.0 #02 Injected suffers 1 point rad damage Click 36.0 #01 Injected is dead!!! Memorial flag planted!!! Click 46.0 #01 Injected respawns!! Click 49.3 #02 Injected takes a flag resetting damage to 0!!! Click 500.0 Battle over!!! _____ .___ __ __ / _ \ | / \ / \ by Drugganator aka JADiS / /_\ \| \ \/\/____\_____ ___. irc.croydondeluxe.co.uk / | | |\ \__ ____\_ ________\_ |__ ___ http://croydondeluxe.co.uk \____|__ |___| \__/\ /| | | | \_ __ | __ \ / _ \ original game AI Wars \/ \/ | | | | /| | \| \_\ ( <_> ) tacticalneuronics.com ___ ___ |____| |____/ |__|__|___ /\____/, __ .__ by John Reder / | \ ___.________ ____________/ ____|__|\/___ | |___/ |_|__| ____ ____ / ~ < | \____ \_/ __ \_ __ \ __\| |/ ___\| | \ __| |/ \ / ___\ \ Y /\___ | |_> \ ___/| | \/| | | / /_/ | Y | | | | | / /_/ > \___|_ / / ____| __/ \___ \|__| |__| |__\___ /|___| |__| |__|___| \___ / \/ \/ |__| \ | /_____/ | / \/_____/ \/ ===::VERSiON 0.1.6::=== \/ |
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